Fencing
FAQ
The Fencing FAQ is presented
in two sections:
Section 1 : General
1.1
What sports and
martial arts comprise fencing?
1.2
How did fencing
originate?
1.3
How is modern fencing
different from the "real thing"?
1.4
Which is the best
weapon?
1.5
Is fencing going to be eliminated
from the Olympics?
Getting Started:
1.6
Does it hurt?
1.7
What is the best
weapon for a beginner to start with?
1.8
How long does it take
to become good?
1.9
What qualities make a
good fencer?
1.10
How much does it
cost to get involved in fencing?
1.11
How do I find a good
fencing club?
Training:
1.12
What kind of
cross-training will help my fencing?
1.13
How can I improve my
technique without the help of a coach?
Regulations:
1.14
What is right of
way?
1.15
What constitutes an
attack?
1.16
What constitutes a
parry?
1.17
What constitutes a
point-in-line?
1.18
What is the scoop on
"flicks" and "whips"?
1.19
What are the latest
rule changes?
1.1
What sports and martial arts comprise fencing?
The Olympic sport of
fencing is comprised of three weapons: foil, epee, and sabre. All are fenced on
a long rectangular strip, and electronic scoring aids are normally used to
assist in the detection of touches. The rules governing these three weapons are
determined by the FIE (Federation Internationale d'Escrime). Briefly, the FIE
weapons are described as follows:
Foil: Descended from the
18th century small sword, the foil has a thin, flexible blade with a square
cross-section and a small bell guard. Touches are scored with the point on the
torso of the opponent, including the groin and back. Foil technique emphasizes
strong defense and the killing attack to the body.
Epee: Similar to the
dueling swords of the mid-19th century, epees have stiff blades with a
triangular cross section, and large bell guards. Touches are scored with the
point, anywhere on the opponent's body. Unlike foil and sabre, there no rules of
right-of-way to decide which attacks have precedence, and double hits are
possible. Epee technique emphasizes timing, point control, and a good
counter-attack.
Sabre: Descended from
dueling sabres of the late 19th century, which were in turn descended from naval
and cavalry swords, sabres have a light, flat blade and a knuckle guard. Touches
can be scored with either the point or the edge of the blade, anywhere above the
opponent's waist. Sabre technique emphasizes speed, feints, and strong offense.
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1.2 How
did fencing originate?
Sword fighting as sport
has existed since ancient Egypt, and has been practiced in many forms in various
cultures since then. Although jousting and tournament combat was a popular sport
in the European middle ages, modern FIE fencing owes more to unarmored dueling
forms that evolved from 16th century rapier combat.
Although rapier combat had
a nominal military role (for thrusting into the chinks of heavy armor), it was
most popular amongst civilians who used it for self-defense and dueling. Rapiers
were edged, but the primary means of attack was the thrust. Rapier fencing
spread from Italy to Spain and northwest Europe, in spite of the objections of
masters such as George Silver who preferred traditional cutting weapons such the
English long sword.
The Spanish school, under
masters such as Narvaez and Thibault, became a complicated and mystical affair
whose geometrical theories required much practice to master. Italian masters
like Agrippa and Capo Ferro developed a more pragmatic school in the late 16th
and early 17th centuries, introducing innovations such as linear fencing and the
lunge.
By the 18th century, the
rapier had evolved to a simpler, shorter, and lighter design that was
popularized in France as the small sword, or court sword. Although the small
sword often had an edge, it was only to discourage the opponent from grabbing
the blade, and the weapon was used exclusively for thrusting. The light weight
made a more complex and defensive style possible, and the French masters
developed a school based on subtlety of movement, double-time parries, and
complex attacks. When buttoned with a leather safety tip that resembled a
flower, the small sword was known as le fleuret, and was identical in use to the
modern foil (still known as le fleuret in French). Indeed, the French small
sword school forms the basis of most of modern fencing theory.
By the mid-19th century,
dueling was in decline as a means of settling disputes, partially because
victory could lead to a jail term for assault or manslaughter. Emphasis shifted
to defeating the opponent without necessarily killing him, and less fatal
dueling forms evolved using the dueling sword, or epee de terrain, an unedged
variant of the small sword. Later duels often ended with crippling thrusts to
the arm or leg, and fewer legal difficulties for the participants. This is the
basis of modern epee fencing.
Cutting swords had been
used in bloodsports such as backsword prizefights at least as far back as the
17th century. Broadswords, sabres, and cutlasses were used extensively in
military circles, especially by cavalry and naval personnel, and saw some
dueling application in these circles as well. Training was performed with wooden
weapons, and stick fighting remained popular until Italian masters formalized
sabre fencing into a non-fatal sporting/training form with metal weapons in the
late 19th century. Early sport sabres were significantly heavier than the modern
sport sabre and necessitated a strong style with the use of moulinets and other
bold movements. As with thrusting swords, the sabre evolved to lighter, less
fatal dueling forms such as the Italian sciabola di terro and the German
schlager. Hungarian masters developed a new school of sabre fencing that
emphasized finger control over arm strength, and they dominated sabre fencing
for most of the 20th century.
Dueling faded away
altogether in the early 20th century. A couple of noteworthy duels were fought
over disputes that arose during Olympic games in the 1920s. According to E.F.
Morton (A-Z of Fencing) the last widely publicized formal duel occurred in
France in 1954, ending with a scratch to the arm. German fraternity dueling
(mensur) persisted longer, and may still occur with some frequency.
The first modern Olympic
games featured foil and sabre fencing for men only. Epee was introduced in 1900.
Single stick was featured in the 1904 games. Epee was electrified in the 1936
games, foil in 1956, and sabre in 1988. Early Olympic games featured events for
Masters, and until recently fencing was the only Olympic sport that has included
professionals. Disruptions in prevailing styles have accompanied the
introduction of electric judging, most recently transforming sabre fencing. Foil
fencing experienced similar upheavals for a decade or two following the
introduction of electric judging, which were further complicated by the new,
aggressive, athletic style coming out of eastern Europe at the time.
Women's foil was first
contested in the 1924 Olympic games, and Women's epee was only contested for the
first time in 1996, although it has been part of the World Championships since
1989. Women's sabre has a small amount of grassroots support, but has not made
much impact yet on the national and international scenes.
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1.3
How is modern fencing different from the "real thing"?
Different people mean
different things by "real" fencing.
For some, "real" fencing
is a duel with sharp swords and lives on the line. Other than the fear/courage
factor, the primary technical difference here is that with live blades you only
need to hit your opponent once, and therefore only require one good move (which
explains the prevalence of "secret thrusts" in the bad old days). The sport
fencer, by comparison, has to hit his opponent as many as 15 times (even more if
the officiating is poor!), and so requires considerably more depth than the
duelist. On the other hand, the sport fencer takes many more defensive risks,
since he has up to 15 lives to work with.
Some purists will equate
"real" fencing with classical fencing, i.e.. the prevalent styles of the
traditional French and Italian schools of fencing that predominated before
electric fencing was popularized. By comparison, modern fencing is more mobile
and athletic, while classical fencers were known for their more sophisticated
phrasing and bladework.
A few fans of heavy metal
think real fencing is only done with big, strong swords, and that light
dueling-style weapons are toys. Historically, however, lighter-thrusting swords
evolved because they were considerably more deadly than heavy cutting weapons.
Many masters of the 17th century disliked the new schools of fencing precisely
because they were too murderous. However, the light dueling sabres that arose
near the end of the 19th Century did lack offensive punch on the cut compared
with their more military antecedents. Military sabre fencing required more arm
strength, and the use of moulinets.
Lastly, it just seems
apparent to some that sport fencing has evolved away from its bloody origins.
Technically, this is untrue, at least for the thrusting weapons; the theory,
methods, and techniques of fencing have not seen significant innovation since at
least the last century. The modern fencer remains well-equipped, skill-wise, to
fight a duel. Tactically and psychologically, however, the sport is a vastly
different world from the duel. Obviously there is no real danger to getting hit,
and with up to 15 hits needed to secure victory, there often isn't even much
figurative danger. In addition, since the quality of a hit (e.g.. fatal vs.
serious wound vs. minor scratch) is immaterial, fencers will naturally prefer an
easy "wounding" hit over a difficult "fatal" one, and glancing hits will often
win out over strong thrusts.
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1.4 Which is the best weapon?
Such a question is an open
invitation to religious warfare. Everybody loves to participate, but nothing is
ever settled.
If the question means
"what kind of fencing is the most fun?" then the answer is: it depends what
aspects of fencing you enjoy the most. If you are fascinated by technique,
bladework, and tactics, you will probably get a lot of satisfaction from foil
fencing. More visceral fencers who want to experience the adrenaline rush of a
fast, aggressive sword fight will want to try some sabre. Most epee fencers
consider themselves practical, no-nonsense sword fighters who rely on as few
artificial rules as possible.
On the other hand, if the
question means "which weapon is the most deadly?" the answer will depend on a
lot of factors, not the least of which are the skill of the combatants, the
military and cultural context, and the rules of the fight. Most swords are
highly optimized for performance in a specific environment, and will not perform
well outside it. Comparing two swords from completely different historical
contexts is therefore extremely difficult, if not downright silly.
Then again, perhaps the
question means "which style of fencing is the most realistic?" It must be said
that questions of realism have little relevance to an activity that has almost
no practical application in the modern world other than sport and fitness.
Historically, however, epees have the closest resemblance (among FIE weapons) to
real dueling swords, and the rules closely parallel those of actual duels
(sometimes being fought to only a single point).
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1.5
Is fencing going to be eliminated from the Olympics?
Olympic fencing appears to
be safe for future Olympics, and has even been expanded to include Women's Epee.
Since the IOC perpetually changes its roster of Olympic sports, nothing is
certain beyond then. Although fencing is one of only four sports to have been
involved in every modern Olympic Games since their inception in 1896, it has
been mentioned in the past as one of the disciplines that may be eliminated from
future Games.
According to Gilbert
Felli, Sports Director of the International Olympic Committee, the IOC plans to
refine future games in various ways, including:
-
limiting
the number of athletes to 15000
-
increasing
participation by women
-
eliminating
"so-called artificial team events"
-
limiting
sports of a similar type
-
modernizing
the Olympic program
-
encouraging
sports that provide a good television spectacle
Fencing recently underwent
numerous revisions to its rules and structure to improve its value as a
(televised) spectator sport, perhaps in the hopes of improving its Olympic
viability.
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1.6
Does it hurt?
Not if done properly.
Although executed with appreciable energy, a good, clean fencing attack hurts no
more than a tap on the shoulder. The force of the blow is normally absorbed by
the flex of the blade. Reckless and overly aggressive fencers can occasionally
deliver painful blows, however. Fencing *is* a martial art, so you should expect
minor bruises and welts every now and again. They are rarely intentional. The
most painful blows tend to come from inexperienced fencers who have not yet
acquired the feel of the weapon.
The primary source of
injury in fencing is from pulled muscles and joints. Proper warm-up and
stretching before fencing will minimize these occurrences.
There is a risk of being
injured by broken weapons. The shards of a snapped blade can be very sharp and
cause serious injury, especially if the fencer doesn't immediately realize his
blade is broken, and continues fencing. Always wear proper protective gear to
reduce this risk. FIE homologated jackets, britches, and masks are ideal, as
they are made with puncture-resistant fabrics such as Kevlar. If you cannot
afford such extravagances, use a plastron (half-jacket worn beneath the regular
fencing jacket), and avoid old and rusty masks. Always wear a glove that covers
the cuff, to prevent blades from running up the sleeve.
Fencing is often said to
be safer than golf. Whether or not this is true, it is an extraordinarily safe
sport considering its heritage and nature.
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1.7
What is the best weapon for a beginner to start with?
Foil is the most common
starter weapon. It is an excellent weapon to begin with if you have no
preferences or want to learn generalized principles of sword fighting.
Transitions to the other weapons from foil are relatively straightforward. Foil
is an abstracted form of fencing that emphasizes proper defense, and cleanly
executed killing attacks. Historically it was a training weapon for the small
sword, so it is well suited for the purposes of learning. However, it is far
from a simple weapon, and many experienced fencers return to foil after trying
the others.
Sabre can sometimes be an
effective starter weapon, for a few reasons. Like foil, it has rules of
right-of-way to emphasize proper defense, and its de-emphasis of point attacks
can be a relief to a beginner who doesn't yet have much point control. Also, in
some areas it may still be possible to compete in dry sabre competitions,
meaning that it can be the cheapest of all weapons to compete in (although
electric sabre is definitely the most expensive weapon). However, sabre differs
from foil and epee in a few key respects that can reduce its effectiveness as a
starter weapon if the fencer plans to try the others in the future. Among these
differences are the aforementioned de-emphasis of point attacks, and a different
sense of timing and distance.
Epee is sometimes used as
a starter weapon for two reasons. First, the rules are simple and easy to grasp,
and second, the equipment costs are lower, since no lame' is required. However,
the apparent simplicity of the sport can obscure its subtleties to the beginner,
and make progress difficult later on. Furthermore, the lack of right-of-way in
epee can make transitions to the other two weapons difficult, if put off for too
long.
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1.8
How long does it take to become good?
There is a saying that it
takes two lifetimes to master fencing. By the time anyone has come close to
"mastering" the sport, they are long past their athletic prime. Some may feel
that this is a drawback to the sport, but most fencers see it as a great
strength: fencing never becomes dull or routine; there are always new skills to
master, and new grounds to conquer.
A dedicated novice who
practices twice per week will be ready to try low-level competition in 3-6
months. Competition at this point should be viewed as a learning aid, not as a
dedicated effort to win.
Serious attempts at
competing will be possible after 2-3 years, when the basic skills have been
sufficiently mastered that the mind is free to consider strategy.
A moderate level of skill
(e.g., C classification) can take 3-5 years of regular practice and competition.
Penetration of the elite
ranks (e.g., world cup, A classification) demands three to five days per week of
practice and competition, and usually at least 10-15 years of experience.
Progress can be faster or
slower, depending on the fencer's aptitude, dedication, and quality of
instruction. Rapid progress normally requires at least three practices per week,
and regular competition against superior fencers.
The average world champion
is in his late 20s to early 30s and began fencing as a child.
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1.9
What qualities make a good fencer?
There are many.
On the athletic side,
speed and endurance must rank foremost. Other traits that can be exploited are
strength (for explosive speed, not heavy handedness), precision, and
flexibility. Quick reaction time=20 is extremely important.
On the intellectual side,
a good mind for strategy and tactics is essential. The ability to quickly size
up your opponent and adapt your style accordingly is essential.
Psychologically, a fencer
must be able to maintain focus, concentration, and emotional level-headedness
under intense conditions of combat. Stress management, visualization, and
relaxation techniques are all helpful to putting in winning performances.
As far as body type goes,
it is always possible to adapt your style to take advantage of your natural
traits. Even so, height seems to be useful in epee, but not necessarily in
sabre. Small or thin people are harder to hit in foil. A long reach helps in
epee, and long legs are an asset in foil.
It should be noted that
lefthanders usually enjoy a slight advantage, especially against inexperienced
fencers. This may account for the fact that lefties make up 15% of novice
fencers, but half of FIE world champions.
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1.10
How much does it cost to get involved in fencing?
Beginner's dry fencing
setup: about $100 - $200 US
Includes: cotton jacket, glove, dry weapon, mask
FIE Competition setup:
about $500 - $1000 US
Includes: FIE 800N jacket & britches, FIE 1600N mask, at
least 2 electric weapons, body cord, socks, glove, shoes, lame (foil & sabre
only), sensor (sabre only).
Note: while FIE-certified equipment is recommended
both in terms of safety and quality, clothing costs can be as much as halved by
purchasing regular cotton or synthetic knits. Do not expect such equipment to be
accepted at national or international levels of competition, however. Always
wear a plastron when using non-homologated fencing jackets.
Club costs vary, but are
usually on the order of $50-$100 per year for each day per week of fencing. Many
clubs will provide or rent equipment to beginners.
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1.11
How do I find a good fencing club?
Start with your local
Provincial or Divisional fencing association. If you don't know how to find
them, contact your national fencing body (see section 3.1). Your national body
may maintain a list of known fencing clubs in the country. Otherwise, your local
association will be able to tell you about recognized clubs in your area. Many
universities and colleges also sponsor fencing clubs and teams that will often
accept non-students as members. You might also check out courses or camps
offered by local community centers.
Fencers with Web access
can find a list of U.S. fencing clubs at
http://www.fencing.net/ or at
http://www.usfa.org/ and a list of
Canadian Fencing clubs at
http://www.fencing.ca/fra_dire.htm.
Once you have a list of
potential clubs, you will want to evaluate them and your needs. Desirable
qualities vary, depending on your skill level and what you want to get out of
fencing. Ask the following questions when selecting your club (if you're not
sure what you want, "yes" is a good answer to all these questions): Does it have
an active beginners' program? Are there enough fencers of your own skill level?
Are there some fencers above your skill level? If you don't have your own
equipment, does the club provide it? Does the club have ample electric scoring
boxes and reels? Does the club emphasize the same weapons that you are
interested in? Do club members compete regularly? Does the club have a master or
coach? Has he/she had many competitive successes either fencing or coaching? Can
you get individual lessons and instruction? At no extra cost?
Lastly, atmosphere is
important to any social endeavor. Choose a club that makes you feel comfortable
and relaxed without sacrificing the athletic spirit that is essential to
progress.
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1.12
What kind of cross-training will help my fencing?
The best training for
fencing is fencing. Fencing development is=20 asymmetrical and few other sports
use the same muscle groups, so=20 this is a difficult question whose answer
depends largely on what=20 aspect of your training you really want to focus on.
Cardiovascular fitness and
leg strength always help, so anything that enhances these will be beneficial.
Cycling, swimming, aerobics, and skating are good examples. Running, sprinting,
soccer, basketball and similar sports can also be helpful, although some
athletes dislike the stresses they put on the knees. Racquet sports like tennis,
badminton, squash, racquetball, and table tennis are also excellent, and will
exercise your weapon arm in addition to your legs. Circuit or period training
(short bursts of high-heart-rate exercise followed by brief recovery periods)
has been put forward as particularly relevant to the demands of fencing.
Many martial arts have
physical and mental demands that are similar to fencing, and can improve both
your fitness and your intellectual approach to the sport. Technique and tactics
very rarely translate, however.
Weight training can help,
if done properly, but the athlete must remember that flexibility, speed, and
technique are more important than raw strength, although proper strength
training (especially of the lower body and legs) can improve speed
significantly. Otherwise, endurance training should have priority over
bodybuilding. Excessive weight training of the upper body can adversely affect
point control, according to some masters, who prefer weighted wrist straps worn
during regular practice.
Some fencers maintain that
juggling improves reactions, hand-eye coordination, and use of peripheral
vision.
Many coaches and fencers
suggest occasional fencing or workouts with your opposite hand, both to improve
skill and balance your muscular development.
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1.13
How can I improve my technique without the help of a coach?
It is very easy to acquire
bad habits and poor technique if you do not have the guidance of a knowledgeable
fencing master, coach, or fellow fencer. If you are serious about improving your
fencing, quality coaching is always your best investment. However, a disciplined
fencer still has options if decent instruction is not available on a regular
basis.
Firstly, a solid knowledge
of fencing theory and regulations is a must. The freelance fencer should study
the FIE Rules of Competition and a good fencing manual (see Section 3.3). The
fencer should test and apply this knowledge by presiding whenever possible. An
appreciation of good fencing style is also essential, so that the fencer can
readily identify weaknesses in his own and other fencers' techniques.
Observation and comparison of skilled or accomplished fencers will develop this
ability. Training videotapes and videotapes of high-level competitions (see
Section 3.6) are also helpful in this regard.
The freelance fencer must
be open-minded and critical of his own technique, so that he can recognize
problems before they develop into habits. Discussion of his weaknesses with
training opponents will help him clarify the areas that need work. If possible,
he should videotape his bouts and review them to spot defects in his tactics and
technique.
The fencer should seek out
opponents who will strenuously test his weaknesses. More experienced fencers,
left-handers, those whose tactics are particularly effective, and even those
with annoying (i.e.. difficult) styles should be courted on the practice strip.
When fencing less skilled opponents, the fencer should restrict his tactics to a
small set that require practice, and resist the temptation to open up if he
should start losing.
The opportunity to
participate in footwork and line drills should never be passed up. When he can
find an agreeable partner, the fencer can do more personalized drills to
exercise his weak areas. (Of course it is courteous to indulge the needs of
one's partner when he in turn works on his own training.)
Lastly, the fencer should
remain aware of his bout psychology and mental state when fencing, and try to
cultivate the mindset that in his experience produces good fencing.
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1.14
What is right-of-way?
Right-of-way is the set of
rules used to determine who is awarded the point when there is a double touch in
foil or sabre (i.e., both fencers hit each other in the same fencing time). It
is detailed in the FIE Rules of Competition, Articles 232-237 (foil) and 416-423
(sabre).
The core assumption behind
right-of-way is that a fencing bout is always in one of three states:
nothing
significant is happening
the
fencers are conceiving and executing their actions simultaneously
one
fencer is controlling the action and tempo and the other is trying to gain
control.
Since no points will be
scored in the first situation, we can ignore it. In the second situation, the
fencers' actions have equal significance, and it is impossible to award a touch.
Both touches will be annulled and the bout will be resumed where it was stopped.
The third situation is the
tricky one. The controlling fencer has the right-of-way, and his hit has
precedence over any hit from the other fencer. The job of the referee is to
decide which fencer was NOT controlling the action, and annul his touch. If he
cannot decide, the referee should abstain, annul BOTH hits, and resume the
action where it left off.
Control (and right-of-way)
is taken whenever one fencer threatens the other with his blade. A threat can be
either an attack (see question 1.15), or a "point in line" (see question 1.17)
that is established before the opponent attacks.
Control (and right-of-way)
is lost when the threat misses, falls short, is broken off, or is deflected away
from the target by a parry or other engagement from the defender. The defender
has a split-second window of opportunity to return the attack (i.e., riposte)
before the attacker recovers; if he does so, he takes over right-of-way and the
tables have turned. Otherwise it is a toss-up; the first fencer to initiate an
attack will seize the right-of-way anew.
The right-of-way
relationships between common fencing actions are as follows:
-
derobement
has right-of-way over attacks on the blade
-
attacks
on the blade have right-of-way over the point in line
-
point
in line has right-of-way over the attack
-
the
simple attack has right-of-way over the stop-hit
-
the
stop-hit has right-of-way over the renewal of the attack
-
the
stop-hit in time has right-of-way over the compound attack
-
the
riposte has right-of-way over the renewal of the attack
-
the
counter-riposte has right-of-way over the renewal of the riposte
-
the
remise of the attack has right-of-way over the delayed riposte
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1.15
What constitutes an attack?
According to Article 10 of
the FIE rules of competition, "the attack is the initial offensive action made
by extending the arm and continuously threatening the valid target of the
opponent."
A threatening weapon is
normally interpreted to be one that will or could hit the opponent if no
defensive action is taken. In other words, a weapon threatens if it is moving
towards the target in a smooth, unbroken trajectory. This trajectory can be
curved, especially if the attack is indirect, compound, or involves a cutting
action. Hesitations and movements of the blade away from the target will usually
be perceived as a break in the attack or a preparation of the attack.
One common misconception
is that a straight or straightening arm is required to assert the attack.
However, neither the strict wording nor the prevailing interpretation of the
above rule require that the attacker's arm become straight or even nearly so. It
is sufficient if the arm extends, even just slightly, from its normal on-guard
position. A long arm at the moment of the touch is still good style, though,
since it gives superior reach and clearly shows the fencer's intent. While the
attack can often be asserted with only slight extension, retraction of the arm
will usually be interpreted as a break in the attack.
Another common
misconception is that a point attack does not threaten unless the point is aimed
at the target. This is not generally true. An out-of-line point does threaten if
it is moving towards the target on a smooth, unbroken trajectory. The most
common example of this is the coupe' (cut-over), in which the blade is pulled
away from the target to avoid the opponent's blade, and then returned into
line to finish the attack. Coupe' takes the right-of-way immediately, even
though the point is initially pulled away. So-called "flicks", relatives of the
coupe' that involve whipping the foible of the blade around parries or blocking
body parts, can also take the right-of-way when the blade starts its final
forward stroke.
Many fencers are under the
mistaken impression that a bent arm or out-of-line point constitutes a
preparation, and therefore that they can rightfully attack into it. If the bent
arm is extending and the out-of-line point is moving towards the target,
however, this assumption is usually false under modern fencing conventions. A
successful attack on the preparation must clearly precede the opponent's
initiation of the phrase or a break in his attack, or else arrive a fencing time
ahead of his touch.
Sabre fencers must also
consider Article 417 of the Rules of Competition, which states when the attack
must land relative to the footfalls of a lunge, advance-lunge, (and fleche,
historically). Attacks that arrive after the prescribed footfall are deemed
continuations, and do not have right-of-way over the counter-attack. Sabre
fencers must also remember that whip-over touches can be interpreted as remises,
and not mal-pare's.
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1.16
What constitutes a parry?
According to Article 10 of
the FIE Rules of Competition, "the parry is the defensive action made with the
weapon to prevent the attack from arriving".
A successful parry
deflects the threatening blade away from the target. It is normally not
sufficient to merely find or touch the opponent's blade; the fencer must also
exhibit control over it (although the benefit of the doubt usually goes to the
fencer making the parry). If the attack continues without any replacement of the
point and makes a touch, it retains the right-of-way (mal-pare' by the
defender). If the attacker must replace the point into a threatening line before
continuing, it is a remise (renewal of the attack) and does not have
right-of-way over the riposte. In practice, very little deflection is needed
with a well-timed parry.
A well-executed parry
should take the foible of the attacker's blade with the forte and/or guard of
the defender's. This provides the greatest control over the opponent's blade. In
other cases the parry can still be seen as sufficient if the attacking blade is
sufficiently deflected. In ambiguous cases, however, the benefit of the doubt is
usually given to the fencer who used his forte/guard. For example, if a fencer
attempts to parry using his foible on his opponent's forte, it will often be
interpreted in the reverse sense (e.g., counter-time parry by the attacker),
since such an engagement does not normally result in much deflection of the
attack. A foible to foible parry could potentially be seen as a beat attack by
the opposing fencer depending on the specifics of the action.
At foil, the opponent's
blade should not only be deflected away from the target, but away from
off-target areas as well. An attack that is deflected off the valid target but
onto invalid target still retains right-of-way.
At sabre, the opponent's
blade need only be deflected away from valid target, since off-target touches do
not stop the phrase. Cuts are considered parried if their forward movement is
checked by a block with the blade or guard. Otherwise, sabre parries must be
particularly clean and clear to avoid the possibility of whip-over touches.
At epee, a good parry is
simply any one that gains enough time for the riposte. Opposition parries and
binds are commonly used, since they do not release the opponent's blade to allow
a remise.
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1.17
What constitutes a point-in-line?
According to Article 233
section 6 of the FIE Rules of Competition, a point-in-line is a position "with
the arm straight and the point threatening the valid target".
Properly done, the arm
should be extended as far as possible, and form a more or less continuous line
with the blade, with the point aimed directly at the high lines of the target.
Excessive angulation at the wrist or fingers negates the point-in-line.
Superfluous movement of the point also risks negating the line, especially in
sabre. Derobements/trompements, however, are permitted.
In foil and sabre, the
point-in-line has priority over attacks that are made without first taking the
blade. With these weapons (but not with epee) it is forbidden to assume the
point-in-line position before the command to fence has been given. In sabre, a
point-in-line that hits with the edge is passe'; if a touch is registered with
the edge, it is properly analyzed as a remise or counter-attack, except in the
case of a derobement.
There are wildly differing
opinions on the role of the feet in the point-in-line. Some claim that any
movement forward or backward invalidates the point-in-line, while others claim
that only forward movement obviates the line. These interpretations are
incorrect, although they may still constitute good advice if you want to make
the point-in-line more obvious to a referee. It was widely held to be an
official ruling that steps or jumps forward or backward maintained the
point-in-line, but lunges or fleches obviated it. This ruling, apparently based
on a directive from the FIE, was official policy in the USFA for a while.
However, the rulebook does not proscribe any footwork movements at all, and
other FIE rulings hold that footwork, even a lunge or fleche, has absolutely no
effect on the priority of the point-in-line.
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1.18
What is the scoop on "flicks" and "whips"?
Flicks are whip-like
attacks that can score against very oblique and even concealed targets.
Sometimes thought of as a recent corruption, flicks actually have a long history
that stems from coupe' (the cut-over) and epeeists efforts to throw their points
around the bell. Properly executed and judged, they are effective and beautiful
attacks; poorly executed and judged, they can be painful and annoying.
One common criticism of
the flick is that it would cause minor injury with a real weapon. The obvious,
if flippant, response to this is not to flick when fencing with a real weapon.
Another common criticism
is that flicks are difficult to defend against. One must simply remember to
parry them as if they were cuts, not thrusts (using auxiliary parries like
tierce, quinte, and elevated sixte). The flick is also highly sensitive to
distance, and a well-timed break in the measure will cause it to land flat.
A third criticism is that
flicks are usually given the priority, even though the attack often begins with
the point aimed at the ceiling. However, the definition of an attack (see
question 1.15) says nothing about where the point is aimed, only what it is
threatening. It is normally true that an attack that scores must have threatened
in at least its final tempo.
Sabre fencing has suffered
from a related and more serious scourge, the whip-over. In this case, the foible
bends around the opponent's blade or guard following a parry, to contact the
target and register a touch. The scoring machines attempt to reduce these false
touches by blocking hits within a certain time window following weapon contact,
but this is of limited effectiveness and also has the unfortunate effect of
blocking the occasional attack through the blade. Referees have tried to help
out by analyzing whip-over touches as remises, but they still score over
composed or delayed ripostes. The FIE has been considering and trying various
possible fixes, including varying the timeouts and mandating stiffer sabre
blades.
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1.19
What are the latest rule changes?
The following rule
amendments are effective August 1, 2002:
-
The
regulation time for each bout in both pools and team matches is three
minutes.
-
An
immediate warning (1st group) will be given against the competitor whose
blade is bent more than the rules allow (1 cm for épée, 2 cm for foil, 4 cm
for saber) at the moment the fencer indicates that she or he is ready to
fence.
-
Falling
is no longer an offense and consequently is no longer penalized. (It is
understood that an offensive action that is launched in such a way that the
fencer is not in control, and thereby falls, is disorderly fencing and does
require a warning and the annulling of any touch scored.)
-
In
pools and during the first and second periods of a direct elimination bout,
if the fencers show themselves obviously unwilling to fight, the referee
will call "Halt!" and warn the fencers; should they continue to be unwilling
to fight, the referee will call "Halt!" In a direct elimination bout, the
fencers will go straight into the next period of fencing, without the minute
break and without the possibility of consulting with their coaches. Should
they be unwilling to fight during the third period of fencing in a direct
elimination bout or in a pool bout, the referee will call "Halt!" and the
fencers will start a final minute of fencing preceded by drawing lots to
decide the winner should the score be equal at the end of the minute.
-
During
team events, if adequate space is available, the organizer shall reserve a
zone for the team members. Only the team captain and one additional person
(coach, medical, et cetera) have the right to stay with the team fencers
inside this zone. The team zone must be well delimited, with a line on the
floor or some other system. If possible, it should be sufficiently sized to
seat six people and be located at each end of, and separate from, the strip
zone. During team matches, the members of the team must remain within the
zone reserved for their team.
-
During
team events, no member of either team may enter inside the limits of the
strip zone without the permission of the referee. Should such an offense
occur, the referee will apply the penalty provided for by articles t.114,
t.116, and t.120 against the team at fault. The warning will be awarded
against the team, and will be valid for all the bouts of the match. Each
time any fencer commits another offense of the 1st group, in the same match,
the referee is to penalize the fencer at fault with a red card.
-
Direct
elimination bouts are for 15 touches, or end when three periods of three
minutes, with a one-minute period of rest between each period, have passed.
In saber only, the first period will end either when the three minutes have
passed or when the score of one of the fencers has reached eight.
-
Crossing
a lateral boundary without having passed one's opponent with one foot or
both feet results in the command "Halt!" and the opponent advances one meter
from where she or he was at the "Halt!"
-
A
touch scored by the fencer who has crossed the lateral boundary of the strip
with one foot remains valid, if the action was launched before the "Halt!"
-
If
one of the fencers is off the strip with both feet, that fencer may not
score. Only a hit made by the fencer who remains on the strip with at least
one foot is counted, even in the case of a double touch, if the action by
the fencer who is on the strip was started before the "Halt!"
-
The
surface area for advertising is increased to 75 cm2 per logo (four logos, in
total 300 cm2); allowable area is extended to the collar of the fencing
suit. A diagram will be provided showing the authorized locations and
dimensions.
-
The
life cycle of five years for the use of FIE blades is canceled, provided
that the manufacturer has conducted periodic controls.
The following rule
amendments were introduced for the 1994/95 season.
EQUIPMENT: - In foil, the
bib is on target as of Oct 1, 1995. [This amendment appears to have been put off
indefinitely. This rule is NOT expected to take effect anytime soon.] - 800N
underarm protector (plastron) is required in addition to the regular 800N
jacket. - Clothing may be of different colors, but those on the body must be
white or light-colored. - Minimum width of the strip is now 1.5 meters.
ETIQUETTE: - Salute of
opponent, referee, and audience is mandatory at the start and end of the bout.
BOUT FORMAT: - Coin flip
to determine winner in the event of a tie shall be made at end of regulation
time, and one additional minute shall be fenced. The winner of the coin toss
shall be recorded as the victor if the bout is not resolved by sudden death in
the extra minute. - No more 1-minute warning, although fencers can request the
time remaining at any normal halt in the action. - Fencers shall be placed at
the en garde lines at the commencement of each 3-minute period in 15-touch
elimination bouts.
SCORING: - In sabre,
simultaneous attacks that both arrive on the valid target do not result in any
points being scored. - In sabre, any action in which the rear leg is crossed in
front of the fore shall be penalized with a yellow card, or a red card if a
yellow has already been given. Any touch scored by the penalized fencer
resulting from the cross-over action shall not be scored, although a
properly-executed touch from the opponent is still valid. - In the team relay,
the first pair of fencers fence to 5 points or 4 minutes, whichever comes first.
The next pair continue from this score up to 10 points within 4 minutes, and so
on up to a total score of 45 points.
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Acknowledgements:
Author: Morgan Burke (morgan@sitka.triumf.ca
)
Contributors: special thanks
to Suman Palit, Guy Smith, Greg Dilworth, Kevin Taylor, Eric Anderson, Blaine
Price, Steve Hick, Kim Moser, David Glasser, Bryan Mansfield, Donald Lane, Ann
McBain, Hagen Lieffertz, Mark C. Orton, Mike Buckley, Dirk Goldar, Scott Holmes,
Arild Dyrseth, David Airey, Renee Mcmeeken, Marc Walch, Eric Speicher, Anton
Oskamp, Bernard Hunt, Francis Cordero, Kent Krumvieda, David Van Houten, John
Crawford, Kim Taylor, Brendan Robertson, Ivo Volf, Kevin Wechtaluk, Frank
Messemer, Benerson Little, Mark Crocker, Eileen Tan, Mark Tebault, Tim
Schofield, Peter Gustafsson, Kevin Haidl, Peter Crawford, Camille Fabian, Matt
Davis, Fernando Diaz, Anders Haavie, Cdiger Schierz, Todd Ellner, George
Kolombatovich, Padraig Coogan
(C) 1993-97 Morgan Burke
Permission is granted to copy and distribute all or part of this document for
non-profit purposes.
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